![]() Woah, that's a lot of boxes checked! But it's still a SAO game, which mimics MMOs, instead of a "hunting game", so even though SAOFB has big enemies, they're just big bullet sponges, without the combat nuances of Freedom Wars like breaking parts and pulling the big enemies down with the ibara - FB's hook is only used for mobility and for hitting switches, can't even cling to walls. it's a third person shooter, you have an AI companion, there's farming for gear, and there's a grappling hook. I'd greatly prefer if only LLENN & co were involved (SAOAGGO is great), but at least they're also there.Ībout being similar to Freedom Wars. Story is meh, mostly because you're basically another Kirito friend. I liked Fatal Bullet, it plays nicely and, like the other games, has a ton of content added post launch. Problem is that almost all anime games are still stuck in the low budget cash-in camp like all the movie based games of yesteryear.Īs for what SAO games need? Lets be fair, the only thing people want is an actual MMO (VR or not), they spend so much effort making these fake MMO single player games and then made their own actual MMO (Blue Protocol), I have no idea why they didn't just brand that as an SAO game. Lost Song played like crap and had a nauseating camera, Hollow Realization was super boring with maps that were full of literally nothing and a poor story, Fatal Bullet was meant to be "your own story" but was instead just "OMG NOW I'M PART OF KIRITO'S HAREM TOO" tacked onto a buggy 3rd person shooter that was worse than Freedom Wars in every way, and from what I hear the latest one runs like absolute garbage. Re:Hollow Realization (the PS4/PC port with the fixed translation) was legitimately decent in terms of gameplay and story, but its roots as a low budget Vita game didn't do it any favours. What style do you all think would benefit Sword Art Online? I usually see it compared with Freedom Wars and I loved Freedom Wars.Īs for the newest release, Sword Art Online Alicization Lycoris, I have not heard any good things about that game. I haven't played Fatal Bullet yet, but I heard good things about it. Gacha games aren't really my thing, even though I'm playing two right now, I'm trying to get away from them. It was pretty fun though, it was like a side scrolling beat'em up with some really tough boss battles.Īctually.looking at the mobile games, they all look kind of interesting?Įh, I don't know. Sadly, it's a gacha game and an extremely grindy game. Thinking about it some more, the only Sword Art Online game I actually enjoyed was SAO Memory Defrag on mobile. ![]() I tried the series again with Hollow Realization after hearing some positive things about it and.I had to drop it due to it being extremely text heavy.Ī lot of the characters just kept talking about uninteresting things. Lost Song seemed kinda cool with the flying aspect but that game didn't grab me either. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |